Welcome to the internet home of the European Innovative Games Award – E.I.G.A.. We thrive to award video games and developers for pushing the envelope of innovation inside one of the most exciting digital markets today.
So if you are a developer of innovative games or game technology and like to stay up-to-date regarding our award, this homepage and our presence of facebook will keep you informed!
The European Innovative Games Award was created in 2008. It is awarded in cooperation with the European Commission. Host of the award is a joint effort of the Frankfurt Economic Development GmbH, the game industry association gamearea- FRM e.V. and the Ministry of Economics, Energy, Transport and Regional Development, State of Hessen in the scope of the program Hessen-IT.
From niche productions to top sellers: Game developers, game publishers, publishing companies, game technology/middleware providers, freelancers and young new talent who create, publish and sell computer and/or video games from any member state of the European Union (EU) are all eligible in this competition.
The aim of the award is for one thing to reveal possible applications of the best innovative computer and video games and to acknowledge.
The organization committee of the E.I.G.A. 2014 takes into consideration nominations from European game industry associations, no matter if they are national, sub-regional or regional game associations, universities and public or private game academies, based in member state of the European Union (EU). The nomination proposals may submitted electronically using the electronic submission form, which will be available from September 15, 2014 until February 15, 2015.
After the closing date of online submission the organization committee will consider each nomination on the basis of the E.I.G.A. requirements and criteria. The jury will narrow down the choice to a shortlist of maximum 5 nominations. The shortlist will be announced in spring 2015. The winner will be announced during the opening ceremony of the exhibition „Film & Games. Interactions.” in Frankfurt, Germany (June 2015).